#1160: Limited Time Offer

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As with Angel and his inability to remember he can teleport across time and space, I limit Golem's shifting ability so that he's no too powerful. From an RPG aspect it makes sense -- each character would have a certain amount of MP (magic points) they could use to cast spells and effects and, once they run out, the magic goes away.

For Golem and his iron form, that would mean he can have special abilities, but the long her uses them, the more magic he uses up (like a slowly bleeding meter).
 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.