#71: Defining Options
Of course, a lot of adventure games were loaded with side quests that you didn't have to defeat (and random items you didn't have to collect) to finish the game. A lot of times the quests and items were just there to increase the player's score.
Not that I'm saying that's the case here, just making an observation.
When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...
These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...
They actually do something heroic.