#565: Awkwardly Cryptic

This Comic's Storylines:

It's true. Part of the rule of being a villain is that, if the heroes are not aware of your "great and powerful plan", then you have to explain the "great and powerful plan". This is two fold: (1) it allows the heroes to feel properly awed by your magnificence (although usually they just feel disgusted by your megalomaniacal tendencies), and (2) it gives the heroes time to properly prepare for whatever battle you're about to do (everything must be appropriately sporting).
Meanwhile, as heroes, you have to give the villains proper time to change forms during any battle (from first to second, second to third, etc), usually through a conveniently placed bit of dialogue about "how evil the villain is" and how "this time we will stop you from" doing blah blah.
A free-for-all of a battle is all fine and good, but etiquette is not to be ignored.
 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.