#243: Death's Night Out
Fate doesn't influence the cards, Death doesn't claim any of the winner's souls, War tries (very hard) not to pitch a fit and smite the table any time he loses, Famine picks at the snacks, and Pestilence tries not to cough on anyone.

Occasionally Time wanders in and tries not to show how bored she is with how slowly the game moves.
 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.